www.balchin3d.freeiz.com
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My current profession is an AutoCAD technician in the construction industry with a hobby of creating 3D models in my spare time using Cinema 4D. I live in Gloucestershire, England.

I originally became hooked on 3D after using Worldcraft for the PC game Half-Life where I produced levels for my own use.

I am also interested in the Atlantic wall (World War 2 bunkers), so when the game Medal of Honour and Call of Duty arrived I found that I could use the MoH / CoD Radiant level editors to model these structures.

My first steps in "real" 3D work started after I installed Cinema 4D CE (release 6) onto my PC which came with 3D world magazine (2003).

A few years later I purchased a full version of C4D (Release 9 / core) and since then I have been regularly creating models of the Atlantic wall. I have no official academic 3D / visualization qualifications and everything I have learnt has been self taught from books, online tutorials and regular use of C4D.

During 2008 I completed my first two visualization jobs which came from colleagues overhearing that I was interested in 3D (Horse and Groom and the Bungalow). I decided not charge for this work as I felt that I would gain more in experience than from monetary motivation; I found that texturing and lighting was definitely my weak spot as I had been previously spending most of my time on modeling and nothing else. Thus I am currently following book tutorials on this subject to help me improve my skills.

If you would like me to create 3D models for you then please me....

 
Software used for 3D modeling:

Cinema 4D and Bodypaint 3D (release 11 / core)

Currently learning:

Book tutorials - texturing and lighting
Copyright © 2009 Mark Balchin
Designed and maintained by Mark Balchin